RP1 — Multi-Game Play-to-Earn Arena
A multi-game play-to-earn arena, spec'd end-to-end — from Octalysis-driven research to a 16-section wireframe pass — currently pre-launch.
- Company
- Independent
- Role
- Product designer & strategist
- Period
- 2026
- Type
- Product
- Industry
- Gaming · play-to-earn
- Team
- A product owner, a game/community-spec collaborator, and Sina as product design & strategy lead
- Status
- Pre-launch
- Tools
- Figma
- React
- The problem
- Casual HTML5 games rarely have a durable competitive or monetization layer — and the platforms that add one tend to read as casino products first.
- The role
- Product design and strategy lead: the gamification research, the MVP scope and the full 16-section wireframe spec, alongside a product owner and a spec collaborator.
- The result
- A fully resolved MVP scope, a 34-component build catalog with a 3-week build order, and a reusable interactive Octalysis tool — pre-launch, so no product metrics yet.




















